- Law 1 The Ground
- Law 3 Team
- Law 4 Player's Clothing
- Law 5 Time
- Law 6 Match Officials
- Law 7 Advantage
- Law 8 Scoring
- Law 9 Foul Play
- Law 10 Offside and Onside in Open Play
- Law 11 Knock-on or Forward Pass
- Law 12 Kick-off and Restart Kicks
- Law 13 Players on the Ground in Open Play
- Law 14 Tackle
- Law 15 Ruck
- Law 16 Maul
- Law 17 Mark
- Law 18 Touch, Quick Throw and Lineout
- Law 19 Scrum
- Law 20 Penalty and Free Kick
- Law 21 In-Goal
Law 17 Mark
1. What is a mark?
Answer: A means of stopping play within a player’s 22 by directly catching an opponent’s kick.
Claiming A Mark
1. How can a player claim a mark?
Answer: A. have at least one foot on or behind their own 22m line when catching the ball or when landing having caught it in the air, B. catching a ball that has reached the plane of the 22m line directly from an opponents kick before it touches the ground r another player, C. simultaneously calling “mark”.
2. May a player claim a mark if the ball comes off a crossbar or goalpost?
3. What must the referee do once a mark is correctly called?
Answer: Stop the game and award the catcher a FK.
4. Can a mark be claimed off a kick-off or restart kick?
Restarting Play After A Mark
1. Who must take a FK after a mark is called?
Answer: The player who called “mark”.
2. If a player who call “mark” is unable to take the FK within one minute, what must the referee rule?
Answer: Scrum to the team in possession.
3. Where is the FK taken from after a mark is awarded?
Answer: If it is awarded in the 22, at the place of the mark but no closer than 5m from the goal-line; if in in-goal, on the 5m line in line with the place of the mark.